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Learning in the age of physical distancing: Mobile Gaming and VR

Presenter: Anders Gronstedt, Ph.D., President, The Gronstedt Group, Inc.


The coronavirus pandemic of 2020 might well be the tipping point for the learning revolution that was first sketched out in the 1990s during the early days of the World Wide Web. We’re witnessing two decades of digital learning transformation in a couple of months. Classrooms have been uprooted from the ground and moved the cloud. Some organizations are were caught flatfooted, scrambling to livestream a broken classroom model into a Brady Bunch Zoom mosaic. Other organizations stood prepared to usher in a new generation learning simulations where students learn by doing, progressing at their own pace, multiplying reps and sets of practice, and building muscle memory. Learn how successfully organizations are transforming learning in the age of physical distancing with mobile games and virtual reality simulations and other approaches inspired by a consumer game market that has seen 75% growth in the last month.


Anders Gronstedt, Ph.D.

President, The Gronstedt Group, Inc.

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30 Minutes